“Madfinger’s custom support of our 120Hz/1ms AMOLED display and Kunai Gamepad makes the ROG Phone II the best way to experience the exceptional Shadowgun War Games.”, said ChihHao Kung, Global Technical PR Director. The power of Unity helps Shadowgun War Games scale its performance to ensure smooth and visually-triumphant gameplay across the widest possible range of mobile handsets, including the ASUS ROG Phone II, the high-performance smartphone designed for mobile gaming. With an emphasis on quick pick-up-and-play action, War Games offers truly console-quality team-based action for everyone with access to a mobile device. Players can choose from a gallery of heroes, each with unique personalities and skills to match their play style. Eagerly anticipated by more than 1.5 million pre-registered users, Shadowgun War Games boasts the same high level of visual quality that earned its predecessor, Shadowgun Legends, the “Most Beautiful Mobile Game 2019” award from Google Play. Shadowgun War Games is a free-to-play tactical first-person shooter (FPS) that brings the responsive gameplay of its predecessors to the multiplayer arena in intense 5v5 team-based battles. Shadowgun War Games Now Available Worldwide Players can get in on the action by downloading the game from the App Store or Google Play Store today. Earlier entries in the series, including Shadowgun, Shadowgun: Deadzone, and Shadowgun Legends, have been enjoyed by 50 million mobile players worldwide. For now, there are a wealth of alternate shooters to enjoy instead of this half-baked mess.MADFINGER Games has announced that Shadowgun War Games, the latest release in their critically-acclaimed mobile games franchise, is now available on iOS and Android devices. Shadowgun War Games might be worth a look in in a few months time, when it’s actually finished. On top of that, it’s downright insulting that Madfinger thinks it’s acceptable to make you pay twice the Apple Arcade subscription fee and more than Call of Duty Mobile for its Battle Pass. There’s nowhere near enough content on offer and the basic gameplay doesn’t even function properly. The reality is, Shadowgun War Games simply isn’t ready for launch. Shadowgun War Games Simply Isn’t Ready For Launch While Apple Arcade gives you over 100 quality games to play with, Shadowgun War Games gives you two game modes and five heroes. It’s a whopping $10 right now, which is double the price of Apple Arcade. Fortunately, ranking up is a swift process, but still, this is as barebones an experience as we’ve seen in some time.Īdding insult to injury is how much Madfinger expect you to fork out for the premium Battle Pass, which provides you with cosmetic emotes, skins, and more. At launch there are two modes: Team Deathmatch and Capture the Flag and, again, you can’t even access the latter until you’ve ranked up a few times. No, it turns out we’ve just been completely spoiled by Call of Duty Mobile’s tight touch controls and are struggling to go back to the half-baked effort by Madfinger.Īt least there’s loads of modes to play though, right? Again, no that isn’t the case. It got so bad that we half convinced ourselves that this was just what you had to put up with on mobile and booted up Call of Duty Mobile as a comparison. We tweaked aim sensitivity and acceleration and turned on and off aim smoothing and we just couldn’t find a comfortable setting that allowed us to aim with precision. Overwatch Launched With 21 Heroes While Shadowgun War Games Only Manages Fiveīut at least the shooting feels good, right? Sadly, that isn’t the case either, and it’s down to the virtual controls. There aren’t enough heroes to form strategies. We’d have settled for even half that number, because in its current iteration, this isn’t even a hero shooter. If Overwatch lives and dies on its heroes, how can Madfinger deem it acceptable to launch this with only five of them? What makes matters even worse is the fact that two aren’t even available for selection until you’ve ranked up a good few times.įor the sake of perspective, Overwatch launched with a whopping 21 heroes. What we can’t forgive though, is just how poor a job they’ve done at translating the experience to mobile. Given that Overwatch isn’t available on mobile right now, and likely won’t be for the forseeable future, we’re willing to forgive Madfinger Games for this relatively shameless rip-off. It’s clear from the presentation, with its similar font and colours, and it’s clear from its mechanics, with eerily similar heroes and shooting mechanics making the cut. Let’s begin by confronting the elephant in the room: Shadowgun War Games wants to be Overwatch.
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